A seasoned financial analyst and tech enthusiast with over a decade of experience in market strategy and digital transformation.
Well, what did you think of this year in your family? Was it truly wonderful as one might claim on online? Full of A-grades for the children and wild costume birthday parties for the parents? Or was it a sea of frustration with only sporadic enjoyable moments? Is any of this actually real, or is everyone now AI-generated synthetic personas with celebrity dental work?
I have gathered everyone for a chat, willing or unwilling, to discuss the crucial thing in twelve months: which video games we enjoyed the most. Let's get started:
Just Dance 2024
"Why can't you pick just one?"
"You can't expect my personal ranking."
On her phone, she's invested time in Cityscapes and "attempting to locate adequate healthcare."
"In the game?"
"In the actual world."
Overwatch
"I don’t play games on my phone." He was offended that I suggested it. I respect that.
Resident Evil Biohazard
Her goal is to get into acting, but when she stepped away from the mic, she was playing Resident Evil. She also spoke at length in great detail about her accomplishments on The Sims, where her avatar has a thriving utopia with far better healthcare than her eldest sister has in the real world.
Crash Bandicoot: It’s About Time
She began the year at sixty percent completion and ended it at 82%. It’s a marathon not a sprint for her. Her phone game: something called Woodle, where you have to remove pins.
Minecraft
Every time I see my adult son playing Minecraft, I set about him like a cross between a persistent critic. When he complains, I reply that I am engaging in this to prepare him so he can be a man and play games for mature audiences. It’s a very Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
It wasn't even close for this one. She is a machine. Even better than I was at Dancing Stage MegaMix in my prime.
Marvel Snap
No other game compared to the hours I spent on this insanely well-crafted card game competitive game, with its constantly evolving range of cards and game variations.
Marvel Snap
The worst thing about games that constantly evolve their range is you wake up one day and see it is all just an attempt to lure you into compulsion-based microtransactions. So enjoyment soured halfway through the year and it was deleted.
Doom: The Dark Ages
Excellent reinvention of a classic franchise. Captivating atmosphere from the beginning. I wish I could dispatch my problems so effectively in real life.
Blue Prince
I decline to rush this gorgeous, distinctive game and I just didn’t have the mental bandwidth to give it what it required earlier this year. With family visits over the festive period, I aim to experience this in the wee small hours after appropriate hospitality.
Balatro
I know Balatro was last year's breakout game, but I was slow on the uptake. And it is exceptional. It just gets absolutely everything right. Its gameplay loop is a wonderful concept, but the abilities behind the different joker cards are so imaginative it has become a game I could play constantly. Add in the cleverness of the card design, and this is an true peak of gaming. I dream of being stuck in a elevator for hours just so I have nothing to do but play it.
Outer Worlds 2
I endured a minor pile-on when I wrote about how a technical issue in another game ruined the experience for me, but that other title is still a gargantuan gaming achievement in terms of production values – which I recognized even more after slogging through Outer Worlds 2. So thank you to the commenter who took the time to send a message to say that my Outer Worlds 2 review was "bitter, confused resentment". I present that verbatim, because I acknowledge the engagement, and she is obviously an sharp judge of character.
Hollow Knight: Silksong
Sure. Give me a brutally difficult exploration-focused thing and provide little guidance on what I am supposed to be doing, except "look around". How delightful. I acknowledge that it is beautiful and is perfection if you are into the genre, but I cannot think of a gaming experience I want less of in my current stage of life. I was around back when many games were like this, and my patience is gone. It was okay when I was a kid, but the same could be said for many less comfortable things.
Toss-up between corporate partnerships that raised eyebrows, and premium pricing. Both difficult to justify and unpleasant.
Clair Obscur, Despelote and Bananza would all make interesting names called from the back door at bedtime.
Right Thumb Joint. Seriously. I don’t know if it’s because of video games or endless scrolling, but it is sore like the mines of sulphur in the mornings now. I knew I should have got my thumbs looked after back in the day.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to make 2026 last until the end of days.
The Witcher 4.
A seasoned financial analyst and tech enthusiast with over a decade of experience in market strategy and digital transformation.